27号Q&A:一些新物理测试相关的内容

来源:多玩坦克世界专区日期:2015年02月27日

  【以下内容来自多玩坦克世界专区,具体内容请以国服最新公告为准】

  26.2.2015

  Posted on February 26, 2015 by Silentstalker — 87 Comments ↓

  First: Storm confirmed that physics test will come tomorrow.

  首先呢,Storm确认新物理效果测试在明天到来

  - turret armor of IS-6 in the game is historical (won’t be buffed)

  IS-6在游戏中的炮塔装甲是史实的(不会加强)

  - Jagdtiger 88 armor will most likely not be changed much during its rework to HD (SS: the unhistorical LFP will stay)

  猎虎88很有可能在高清化的时候不作改动(也就是跟虎王/猎虎不同步的120mm首下会保留)

  - from time to time, when a battle ends, the client crashes. This is a known bug and will be fixed.

  一直以来,当战斗结束时总会有客户端崩溃的情况。这是个已知bug,会修复的

  - post-mortem camera (specifically which friendly tank you will view next) apparently works as intended

  死亡后视角(尤其是你毁了之后首先切到哪个友军那里)工作效果如同预期

  - Storm is not sure whether the platoon spectator mode was postponed again

  Storm不确定组队观察者模式是不是又推迟了

  - Storm statest that T95 was NOT nerfed in HD (specifically the hatch weakspot size, clearance remained the same as well)

  Storm声明说T95高清化时没有削弱(尤其是舱口的弱点尺寸,绝对跟原来一样)

  - physics test client will be based on 9.2 version, eg. some maps will be old (pre-changes) and only those HD vehicles, that were available in version 9.2 will be on the test

  新物理效果测试用客户端基于9.2版本,有些地图还是之前的(也没有最近的改动),可用的高清模型也就那么几个

  - Storm states that something like weather will come, but developers have to be really careful in implementing such stuff

  Storm说诸如天气类的会到来的,但开发者们不得不对加入这样的效果持非常谨慎的态度

  - in new physics, the handbrake is mapped to the “spacebar” key. If you have something else mapped there (like fire extinguisher), you’ll have to remap one or another

  在新物理特效下,手刹会对应“空格”键,如果你不幸改了空格键,你最好重新换一个

  - new motion physics will come neither in 9.7 nor in 9.8 – this is just a test for feedback collection, after the test it will be decided what comes next

  新物理特效既不在9.7也不在9.8到来——这只是为了收集反馈数据的测试,这之后才会决定接下来做什么

  - new motion physics (NMP) does NOT mean that the suspension of SD tank models will suddenly start behaving like HD one (independent suspension)

  新物理特效并不意味着标清坦克模型的悬挂能突然像高清模型那样运动(独立悬挂)

  - historical Porsche type transmission will not be implemented for now

  史实的保时捷型传动装置暂时不会加入

  - Havok will come only after very long time (SS: definitely not anytime soon, “long KTTS” usually means around a year)

  Havok很久很久以后才会到来(具体多久?大概一年吧。。)

  - NMP has no influence on client performance, it is calculated server-side

  新物理特效不会影响客户端表现,它会在服务器端运算

  - when you get tipped on your roof, you will get the same countdown as when drowning, if you don’t manage to get back on your tracks within the time limit, you will explode

  当你翻车了,会有跟溺水一样的计时器,如果没能在时间限制内翻回来,就会POOOOOOON地炸掉

  - NMP does not mean net the traffic will increase

  新物理效果不意味着会增加流量

  - rails (the railway irons) will not become physical objects. This would significantly increase how complex the collision model is and it would lead to server performance drop

  铁轨不会变成真实物件的,否则碰撞模型该多麻烦啊,这会导致服务器性能下降的

  - the point of the physics test is to find out how good the NMP gameplay is

  这次测试的目的在于看看新物理特效的游戏性有多好

  - some players are very angry about the content left out from 9.7 due to e-sports. Storm doesn’t consider it that big of a deal.

  有玩家对9.7因电子体育推迟了部分内容非常愤怒。Storm认为这不算啥

  - Q: “War Thunder has tanks that smear themselves with “brown substance”” A: “If it’s interesting for them, let them smear themselves with it.”

  Q:“WT能给自己的坦克抹上“棕色物质”!”(让坦克显得更脏些)A:“这对他们太有趣了,让他们接着抹(hei)吧”

  - tanks getting dirty from mud in WoT apparently won’t come anytime soon, as there are many other issues with WoT to be solved first

  WOT中坦克经过泥地变脏的效果不会很快出现,有许多要优先解决的问题

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