01号Q&A:Storm对福3炮改动的一些想法

来源:多玩坦克世界专区日期:2015年03月02日

  【以下内容来自多玩坦克世界专区,具体内容请以国服最新公告为准】

  28.2.2015

  Posted on February 28, 2015 by Silentstalker — 81 Comments ↓

  - Storm has an idea for Foch 155 changes: either remove the 155mm autoloader and leave the gun as normal, or give it a 120mm autoloader gun. This is however not a plan, just an idea. He considers the current gun parameters “not normal”

  Storm对福煦155改动的想法:要么砍掉弹夹,要么换个120炮的弹夹。这不是计划,只是个想法。他认为现在这炮的数据才“不正常” (福煦被一帮毫无节奏感的玩家玩坏了。。ps就不能加强点???!!!)

  - situations where large caliber shells don’t penetrate very thinly armored targers? Storm: “Give us replays of that. Whenever we ask for replays, everybody backs off.”

  有时大口径弹没能打穿很薄的装甲?Storm:“给我录像!当我们要录像的时候凑热闹的群众都退散了!”(如果你觉得哪次口径强制原则没生效也可以给我看看录像)

  - it’s not yet clear, how the situation with new physics where tanks are able to climb to insane places will be solved, but some zones will have to be inaccessible

  现在还不清楚在新物理效果下战车能爬到令人发狂的地方去的问题怎么解决,因为有些位置本应不该让人去

  - the current set of maps for the physics test is “more than enough sufficient” for testing

  现在进行测试的那套地图对于测试的目的来说“完全足够了”

  - the current new physics effect where the tank “slows” as if you were shifting gear is not intentional and will be fixed

  现在测试中换挡减速的问题不是故意的,会修复

  - new motion physics will not be split into stages, it will be introduced all at once

  新物理效果不会分阶加入,会一次全加入

  - improved motion physics caused the turrets to rotate really fast (SS: combined with improved hull rotation using handbrake), there are no plans to nerf them

  改进动态物理效果让炮塔转得相当快(结合手刹漂移),不过没计划削弱这个

  - currently, there are 5 connection points with ground (5 roadwheels) defining the movement of the vehicle

  现在,坦克移动由与地面接触的5个点(轮底部)决定(并非全履带面决定)

  - it will be possible for the developers to set the track grip for each suspension individually

  对开发者来说,做到让每个悬挂都有自己独特的履带轨迹也是可能的

  - it’s not yet clear whether some vehicles will be rebalanced with new motion physics

  还不清楚有些战车在新动态物理效果下会不会重平衡

  - tanks getting to such weird places as this will not be implemented to live server, the possibility to move to such spots will be removed

  坦克去那些让人蛋疼的地方的情况不会加入正式服,去那些地方的可能性将被移除

  - there is also a bug in new physics that the tracks on destroyed tanks are stuck in the air (as if the tank was regularily on the ground), this will apparently be fixed

  新物理效果中还有个bug,被击毁坦克的履带会卡在空中(像坦克正常在地上的样子),这会修复

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