20号Q&A:穿深平衡的官方说辞 59不砍

来源:多玩坦克世界专区日期:2015年06月23日

  【以下内容来自多玩坦克世界专区,具体内容请以国服最新公告为准】  

  - The client side of the Bigworld was heavily modified for Xbox purposes

  - 为能在Xbox端良好运行,Bigworld客户端被深度改进了。

  - Developers had a look at the T-54 Prototype premium, there is no need to buff it, it won't be given limited MM

  - 开发人员检测了T-54原型车,认为没必要去Buff它,也不会给它分房保护的。

  - Currently developers are working on instruments that would allow them to quickly convers the old motion values to new motion physics, they don't want the new physics to negatively influence gameplay

  - 开发人员们正致力于制作可以让他们将旧的动态数据转化成新动态物理效果的工具,他们可不想再出现新物理效果干扰游戏体验的事情了。

  - HD E-75 will come relatively soon, its armor should not change

  - 很快就会有高清化的E-75,装甲应该不会有改动。

  - The packet of data transferred to client after the battle ends is relatively large, it can happen that the server doesn't sometimes transfer it correctly and that's when you will get "results unavailable" message

  - 战斗结束后,客户端收到的数据包会非常大,可能会出现传输错误而造成“战斗数据不可用”。

  - The people who made the personal missions are very experienced players (65+ winrate often), it's possible the first iteration was too difficult because experienced players did it

  - 制作个人任务的家伙都是一些胜率超过65%的大神,第一季个人任务看起来非常难就是因为它是让学渣做尖子班的练习题。

  - the current penetration test is just a test, there is no need to panic, developers will assemble and analyze the statistics first

  - 现在的穿深测试仅仅是个测试而已,你们没必要过度恐慌,开发人员首先要收集分析数据。(然后再告诉你“我们就决定这么砍了”)

  - Current normalization is 5 degrees for AP rounds and 2 for subcaliber rounds

  - 现在的炮弹转正是AP弹5°,APCR弹2°。

  - There are no plans for radical improvement of medium tank mobility

  - 现在还没有对MT机动性大幅提升的改动计划。

  - Q: "I didn't see KV-5 in the list of penetration changes!" A: "Should we nerf that too?"

  - 问:“我怎么没有从穿深改动计划中看到KV-5!” 答:“你的意思是说也想让我们砍它咯?”

  - Roughly 10 percent of ammunition used by heavies and meds on tier 10 is gold ammunition (this percentage increases when fighting heavily armored targets)

  - 10级HT和MT使用的炮弹中大约有10%是金币弹(这个数据会随所攻击目标的装甲增强而增长)。

  - Storm disagrees with one player's statement that gold ammo was nerfed enough while regular ammo was nerfed too much

  - Storm并不认同一个玩家所说的“金币弹砍得正好,而银币弹砍得太厉害”。

  - WG considers a hardcap on gold ammo pointless

  - WG认为限制金币弹载弹量毫无意义。

  - Storm confirms the ghost shell bug (shells flying through targets) at close distances, WG is actively working on fixing it

  - Storm确认近距离射击出现幽灵弹(炮弹穿过目标没有造成任何伤害)的Bug存在,WG正积极地修复这个问题。

  - Artillery will be reworked

  - 火炮会被重做(我昨天刚说他们不会动火炮了,啪啪啪)

  - WG developers are aware and do not want the situation where medium tanks are penetrating heavies at 500 meters from the front. Removing tier 10 medium tank gold shells however would not fix that as their regular shells are effective as well and the percentage of use of gold ammo of hightier mediums is very low. Medium tank penetration nerf of regular shells should make them do what they should do: flank

  - WG开发团队已经注意到也不想再看到MT在500米开外就击穿了HT正面的这种情况。在10级MT的银币弹已经够用而且金币弹使用比例很低的现状下,将它们的金币弹完全移除也不会改变什么。MT的银币弹穿深削弱会让它们走上正确的道路:蹲你MB,出去嗨!

  - Centurion will be buffed "if necessary"

  - “如果有必要的话”百夫长会被Buff。

  Maus has interesting statistics according to Storm. It is the target the other players are using gold ammo against the most. 21 percent of rounds that are fired at it is gold ammo. 60 percent of the fired gold ammo penetrates. 44 percent of non-gold ammo fired at Maus penetrates. And so, out of 100 non-HE rounds hitting the Maus 79 rounds are not gold, 35 out of those 79 rounds do damage. 21 rounds are gold and 13 do damage.

  据Storm所言,鼠式的数据很有意思。它是最强的金币弹磁铁。它所受到的攻击中21%是金币弹,这些金币弹中有60%是击穿了的,受到的银币弹攻击中有44%是击穿了的。也就是说,每100发攻击鼠式的非HE炮弹中,79发不是金币弹,这79发中有35发对老鼠造成了伤害;21发是金币弹,其中有13发对其造成了伤害。

  - There are no plans for now to test viewrange changes

  - 并没有视野改动测试的计划。

  - Storm commenting on players panicking that new reworked Prokhorovka would have corridors: "with your logic even the old one has corridors". He however confirms: the leaked Prokhorovka is a test map with increased size, Prokhorovka or Fiery Salient will not be touched in 0.9.9

  - 一些玩家看到改造后的普罗霍夫卡变成走廊地图后感到恐慌,Storm就此评论说:“你傻[哔——]吗,老版的就没有走廊了?” 然而这...他又确认:“所泄露出来的普罗霍夫卡是一张增大尺寸了的测试地图,在0.9.9不会动普罗霍夫卡和烈焰丘陵”。

  - the HD M46 turret is incorrect it will be fixed

  -高清化M46的炮塔并不正确,会修复它的。

  - Storm has no idea what will they do with the Mammoth until it isn't configured properly

  - Storm说在猛犸配置恰当之前,他们也不知道该怎么处置它。

  - HD Type 59 should be in 0.9.10

  -高清化的59应该会在0.9.10。

  - Type 59 won't have its penetration nerfed

  -59不会砍穿深的。

  - VK4502B was changed to Mauschen "because we wanted to"

  -VK4502B被鼠原替换“是因为爷就是想这么干”。

  - MSAA antialiasing will be suported in the future

  - 以后会支持MSAA抗锯齿。

  - TXAA antialiasing and optimizations in 0.9.9 should actually IMPROVE the FPS while improving the picture as well

  - 0.9.9的TXAA抗锯齿和其他优化应该会在有效提升FPS的同时能增强画质效果。

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