14号Q&A:服务器致新物理效果遭阉割

来源:多玩坦克世界专区日期:2015年09月14日

  【以下内容来自多玩坦克世界专区,具体内容请以国服最新公告为准】

  13.9.2015 Q&A

  Storm is currently assembling the feedback on the new motion

  Storm现在在整合新动作物理效果的反馈。

  - artillery and TD's cannot make "police turns" (U-turns) in new physics, this is intentional. Veider (chief WG balancer) states that it would really suck to be pursuing some faster arty only for it to make a handbrake turn and shoot you. This is not something related to skill - the artillery would by this maneuver lose so much accuracy (aim circle size would be enormous) that any such hit would be pure RNG (which is not what the developers want). Such cases would be rare anyway but with hundreds of thousands of battles each day, it might actually become a problem.

  新物理效果下火炮和TD不能做U型转是故意的。Veider(WG首席平衡师)说当你追着高速火炮跑结果他忽然这么U过来刺刀你 你会非常恶心的。这跟水平没关系——火炮这么做会面临超级脸盆圈,以至于这炮飞到哪纯看脸。像转过来刺刀还中了这种事虽然极其罕见,但鉴于一天有成百上千次战斗,总会有恶心到人的时候。

  - there are player complaints that in the new motion physics, tanks are losing too much speed on steep slopes - this is intentional so that players don't get to places they aren't supposed to. The inertia on steep slopes (40 degrees or so and more) is artificially limited

  有玩家抱怨说在新物理效果下坦克在上陡坡时掉速太严重了——这也是故意的,这样玩家就不能去(开发者不想让你们去的)地方。爬坡角度也是人工限制的,大约40度不能再大了。

  - the issue above cannot be instead solved by invisible walls, players hate them

  不能用空气墙解决上述爬坡问题,玩家痛恨空气墙。

  - Storm states that faster going uphill (compared to current state) is not something the developers want to implement in new motion physics

  Storm说下坡比现在跑得更快是开发者们不愿意加入的情况。

  - Storm confirms that the parameters of all the vehicles were already reworked for new motion physics system

  Storm确认说所有战车的相关参数都调整过以适应新物理效果了。

  - new motion physics does put more load on servers than usual. Many features (more accurate calculations) therefore had to be scrapped, there's no server capacity reserve.

  新动作物理效果对服务器的压力前所未有。很多特效(更多精确计算)都必须放弃,服务器扛不住啦。

  -there is a very high probability that the server hull swinging in new motion physics will be removed.

  摇晃车体开炮增加俯仰角的特技有很大几率移除。

  - the main feature of new motion physics is the removal of tanks getting stuck. Tanks are still getting stuck - but much less.

  新动作物理效果的主要特性就是解决了坦克卡住的问题。然而坦克还是会卡住——不过少多了。

  - the new motion physics cannot be too different from the old one for the players, it would break the gameplay

  新物理效果不能跟现在差别太大,否则会颠覆游戏性。

  - nobody promised to increase "gravity force": the fact that in new motion physics the tanks are slipping down the slope as soon as they stop is intentional (they don't feel like stuck to the surface). There was a part about "gravity increase" in the supertest leaks but Storm reacts on this as such: "Don't read supertest leaks. Seriously. Without knowing the context you will make up all sorts of crap with this 'increased gravity' - gravity is right now on the test the same as on live server."

  没人承诺过要增加“重力”:新物理效果下,只要在坡上停车,立马就会溜车下来,这是故意的(并不会卡在地面上)。超测 泄露中有“增加重力”的内容,不过Storm这么回应:“不要看什么超测泄露,说真的。你要是不了解前后文就会对‘重力增加’断章取义——现在的重力和正式 服是一样的”。

  - in the physics test, when one tank drives onto another, only the tank on top loses hitpoints, this is a bug and it will be fixed

  在测试中,当一辆坦克骑上另一辆坦克时,只有上面的掉血,这是个bug会修复的。

  - Storm confirms that a vehicle tipped on its side and roof will not only die (countdown is the same as in drowning - 30 seconds in this case) but also cannot shoot. There is a possibility devs will add a function to tip the tank back on its tracks (if tipped on the side) but in any case, tipping will lead to destruction and the not-shooting part is also intentional, tanks tipped on the side or roof and shooting would be unrealistic.

  Storm确认说坦克侧翻或者底朝天的话不仅会读秒等死(倒计时是30s),而且也不能射击。有可能会加入让侧翻的坦克翻回来的功能(仅限侧翻),但任何情况下坦克翻车就会毁掉和不能射击这部分内容也都是故意为之的,坦克侧翻或是底朝天开炮都是不现实的。

  - Himmelsdorf has several artificial walls in order for players not to jump off cliffs (mostly around the mountain), this is intentional ("there's enough stupid stuff in the game as it is")

  锡城有一些人工的空气墙来阻止玩家跳下山,这也是故意的(这么跳的逗比已经够多了)。

  - more realistic inertia system (side inertia, tanks sliding more etc.) the way it was tested earlier was removed because it had very negative impact on the game

  更多之前测试过的惯性系统(侧向惯性,坦克会侧滑更多之类的)被移除了,因为对游戏的负面影响太大了。

  - so far the feedback on the new motion physics is very positive

  迄今对新动作物理效果的反馈是非常积极的。

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