开发者Q&A:Storm已发射大量重磅卫星

来源:多玩坦克世界专区日期:2015年09月30日

  【以下内容来自多玩坦克世界专区,具体内容请以国服最新公告为准】

  Dev Q&A with Storm

  Thank you MrConway for sending this ASAP! (A new WG EU/EN CC Manager)

  鸣谢MrConway带来的这个ASAP

  Hello Warriors,

  大家嚎~

  Here is a Q&A from Michael Zhivets(Storm) held with the RU comrades community contributors and bloggers:

  以下为Michael Zhivets(Storm)和俄服战友社区捐赠者和博主的Q&A

  There were talks that one of new city maps is going to be ‘Minsk’. Where is this map?

  - The Minsk map was removed from our plans.

  有讨论说新的巷战地图之一会是明斯克。图呢?

  -从计划中移除了。

  The most important question, what is going to happen with arty?

  - We do not plan a nerf. What we are planning is a full rebalancing of this vehicle class. We want to carefully implement and test each point of the plan. We are also not excluding the possibility to limit the number of arties to 2-3 (with new achievements) or keep it the way it is.

  最重要的问题,火炮将何去何从?

  -我们不打算砍火炮。我们打算的是火炮这一类别的重平衡。我们想谨慎地加入并测试重平衡计划的每一个点。我们也不排除限制火炮数量至2-3门或者保持像现在这样的可能性。

  What is going to happen with old Personal missions after new season release? Do you plan a new season?

  - We are indeed planning a new season of Personal missions (The old one is going to stay available, so you will be able to finish the current missions)

  新的个人任务来临后旧的个人任务怎么处理?你们有计划新的个人任务么?

  -我们确实在计划新的个人任务(旧个人任务会保留,你仍可以做现在的任务)。

  Any news about Japanese and Chinese TDs?

  - Asian TDs and SPGs will need some more time. They are not in our plans for 2016; we are still gathering information about these vehicles, but there is no special interest or special priority on them.

  有天朝和日本TD的消息么?

  -亚洲TD和火炮还需要更多时间。反正不在2016年的计划中;我们仍在收集这些车的信息,但对其没有特别的兴趣或特别的优先级。

  What is going to happen with European branch?

  - A common European branch won’t be implemented, there is an issue with crews for European vehicles. We are considering implementing branches with specific European nations like Sweden and Italy. Vehicles of other nations can be added as premium vehicles to existing trees or they can be added as incomplete branches with premium or action vehicles (like it was the case with the CN branch when we introduced the Type 59) without standard tanks.

  欧洲线又会怎样?

  -一条欧洲公共线是不会加入的,欧洲战车的车组是个问题。我们在考虑加入特定欧洲国家的科技树,如瑞典和意大利。其他国家的战车可以作为金币车加入到现存的科技树中,或者可以不用常规车,只用金币车和活动车做一条不完整的线路(就像没有C系时加入59式那样)。

  Some bushes in the game are as big as Maus or Japanese tanks, what’s up with that?

  - Maussized bushes are a game play feature which is important in terms of game balance. The idea was proposed by one of our old contributors (so old that he is not working on our project anymore) in the early development phases. There should be bushes that can cover every vehicle in the game.

  地图里面有些草丛比老鼠还有本子车还大……你们怎么这么天才?

  -这个我们还是有考虑的,主要还是为了游戏性才做了这样的平衡呀。早期开发过程中一个老员工提出了这个点子(挺早的了他已经不负责山口丁的开发了)——我们得让所有坦克都找到一个窝啊!

  What is going to happen with perks?

  - We plan a complete reworking of perks, that is possibly going to be similar to what we see in WoWS; We will probably add skills that affect several crew members.

  技能这方面你们有什么好主意吗?

  -肯定会重做的,我们已经放出了卫星,大概会改成战舰世界那种模式吧。我们大概会加入那种能影响好几个乘员的技能。

  When is circular view range going to be implemented?

  - Circular view range is already going to be implemented in 0.10.0 (former 0.9.11).

  圆形视野什么时候实装?

  -0.10.0,等着瞧吧。

  When are you going to release new physics?

  - We have to finish several small improvements for the new physics (3.0) – They are going to be release in one of the next versions, as soon they have been brought up to an appropriate quality level.

  新物理系统的卫星何时落地?

  -我们针对新物理系统3.0做了一些小改进——只要能达到一个比较好的表现水准,未来的某个版本就会放出。

  Regarding the new engine, what are its features?

  - There is going to be multi core support in the reworked engine (it is not a BigWorld engine anymore, but almost completely our own solution). It also allows support of Direct X 11 and 12, as well as a big number of modern graphics technologies.

  说说你们新引擎的特色吧!

  -重做的引擎将会支持多核机制(它已经不是你们所熟知的那个BW了,完全重做了哟)。对DX11/12的支持也是ok 的,嗯,一些时髦度比较高的图像技术也没问题。

  There is a cool feature on physics test – shooting while rocking the tank (by using a temporary change to the gun depression upon sudden braking)

  - We are going to reduce or turn off this effect, our core audience might dislike this feature. Experienced players also complained about it a lot because they had issues with aiming.

  物理效果测试那招很帅啊——我是说急停压低俯角开炮那招!

  -这个特效啊……可能会被阉割,或者取消掉,我们的核心玩家可能会对这个机制不太感冒。老油条们也会抱怨这个设定干扰了他们瞄准的手感。 

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