25日Q&A:英系置换疑云 2016年新科技树

来源:多玩坦克世界专区日期:2015年09月30日

  【以下内容来自多玩坦克世界专区,具体内容请以国服最新公告为准】

  Friday, 25 September 2015

  25.9.2015 Q&A

  First, a little about the Chieftain. According to Russian leakers, the situation is as follows - it's possible the Chieftain will not replace the FV215b at all, it will be replaced by "Super Conqueror" (which is a combination of the new Conqueror turret Listy found in archives and additional spaced armor plating). Chieftain might come as an alternative tier 10 (something like Object 140/430/T-62A) and might an entire alternative branch pulled towards it (according to Listy, such a minibranch is buildable from Chieftain prototypes so this is not impossible), but the plans for 2016 are already finalized so the Chieftain branch would only come in 2017. The problem with this approach is that without ANOTHER new tier 10, the 2017 Chieftain minibranch would not do well (as in, if a branch doesn't have a new tier 10 with it, noone grinds it). In any case this will be decided within days.

  好吧,先说说关于酋长的消息。从官方那里弄到的小道消息,现在大概是这么一个情况——酋长替换FV215b的计划可能彻底告吹了,“超级征服者”(也就是历史顾问Listy在文献中发现的征服者的新炮塔,有额外的间隙装甲)的顺位超过了酋长。

  不过酋长很有可能会作为另一辆顶级车出现在科技树上(类似于140工程、430工程以及T-62A的情况),甚至会重新整合出一条独立的酋长线科技分支(Listy认为酋长线的前置坦克可以是酋长原型车,所以建立一条迷你分支并非不可能)。

  然而2016年的工作计划已经制定完成,所 以酋长线的制作只能推迟到2017年了。但如果按照这样的时间安排,到时候这条线就没有一辆新的顶级车可用了,因为酋长在这之前已经出了,没有一辆新的十级车,这条新线不会有太好的效果的(也就是说,没有新的十级车,也就没人会去坑这条线了——这跟法系的低级中坦线很像)。

  总之,我们争取在几天之后拿出一 个切实可行的方案来。

  - it's not possible to introduce the new sounds in 10.0: they will be running on an entirely new sound engine

  -10.0引入新音效的计划可能泡汤:它们需要用到一个全新的音效引擎。

  - WG is strongly considering hiding the names of enemy team players to stop people from using noobmeters

  -WG在严肃考虑是否要隐藏掉敌方队伍玩家的ID,以防玩家使用战力插件(只针对敌方,所以还是能看到自己人的)。

  - there is enough single core PC users on RU market to justify removing a feature that makes the game not work on such PC'sm former Soviet republics and Eastern Europe has many players with single core processors who are playing and paying regularily and making the new sound engine for HD client only is not an option as maintaining two sound systems at the same time is too costly. It will be implemented - just later.

  -俄服那边用老爷机的玩家真的很多,新的音效引擎确实会让他们的电脑带不动,所以移除它是正确的选择。在前苏联成员国 以及东欧的部分国家还是有很多忠实玩家的。

  只在高清客户端引入新的音效引擎不是个好主意,同时维护两套引擎的成本过高了一些。但终究会有的——只是需要再 等一会儿。

  - VK 100.01, VK4503 and tier 7 VK4502B are premiums/event vehicles, not regular tanks

  -VK 100.01,VK4503与7级车VK4502B是金币/活动奖励车,不是科技树坦克。

  - Havok was shelved (delayed) due to the fact it causes too much client performance loss

  -Havok已经要被打入冷宫了,它对客户端的游戏性能影响太大了。

  As you noticed, dear players, WG EU finally after years managed to translate some materials from Storm. The translation was good (some of the "juicy" parts where Storm calls old players "oldfags" are of course censored) - here's a couple of Storm's reaction to that session.

  各位可能有注意到,WG的EU分部时隔多年终于开始翻译一些Storm的卫星文献了。嗯……翻译的质量还不错(当然了有些东西被和谐掉了——比如Storm管老玩家们叫“死基佬”)——以下是Storm对于近期Q&A的一些回应。

  - Storm is not personally responsible for the artillery balance

  -Storm表示火炮平衡不是他的锅,做砸了请不要喷他。

  - the "3 caliber rule" cancellation for heavies won't come in 10.0, it's not read

  -“3倍口径碾压”的豁免改动不会在10.0放出,还没做完呢。

  - Object 430 will be buffed, soon

  -430工程会加强的,很快。

  - crew will be reworked, the new crew system will resemble the WoWs system

  -乘员技能会重做,跟战舰世界很像。

  - new camouflages will be added in the future, it is possible the Hungarian tanks will get Hungarian colors

  -新涂装会有的,另外,匈牙利坦克的涂装可能会使用独立的匈牙利主题色。

  - 10.0 will not bring new camouflages, but it will bring crew skill bonuses to existing ones

  -但是10.0是不会有新涂装的,不过现有的涂装将会对乘员技能有加成(参见第一版的版本前瞻)。

  - the reasons for the crew rework plan are the following: it's inconvenient to move the crews around, there are always "leftover" crewmen stuck in barracks, there is no variability in crew skill grind (everyone is grinding the same skills), some crewmembers are also much less important than others skill-wise

  -乘员技能重做的原因如下:

  目前的设计使乘员之间的转换太过于局限,这导致兵营里经常会出现闲置的乘员,而且就目前的趋势来看,在技能的选择上玩家们也过于僵化(现在的技能套路太成熟了,都是那一套),而有些乘员的技能跟别的乘员比起来简直就是鸡肋(本子重坦的两个通讯兵笑而不语)。

  - the main topic of 2016 development will be "fixing the painful WoT issues" - the crew system is one of them and will definitely be changed but there is no finalized list of what issues will be fixed in 2016

  -2016年的开发主旋律是“修复山口丁里的蛋疼问题”——乘员系统是其中之一,必改无疑,但是2016修复的具体列表还没有定下来。

  - it's possible that the crewmembers (ladies, the Rudy crew etc.) will stay visually, only they perks will be removed and rebalanced

  -特殊乘员(妹纸乘员,鲁迪车组之类的)可能只保留其外形(也就是头像),会被改动的只有技能方面。

  - all these changes are still in the state of ideas, even the initial concept was not made yet

  -然而之前说的全都是空想,还没有任何纸面上的东西。

  - Merkava prototypes would be suitable for WoT, but Mk.1 has too much armor - there are no concrete plans for an Israeli branch, it's simply "possible"

  -梅卡瓦原型车可以加入进山口丁中,不过梅卡瓦I型有点太硬了——不过以色列线也只是说说而已,所以只是可能而已。

  - according to Storm it's now possible (allowed) to implement composite armor to WoT (as layers of regular armor without the increased effectiveness against HEAT shells)

  -按照Storm的说法,复合装甲可以(被允许)在游戏内实装了(多层普通装甲堆在一起,但是并不防HEAT)。

  - 10.0 will NOT bring new sounds or motion physics

  -10.0既没有新的音效,也没有新的物理效果。

  - two branches will come in 2016: Swedish branch and French heavies

  -2016两条新线:瑞典线与法国二线重坦。

  - Quality Assurance has nothing to do with whether imbalanced tanks end up in the game

  -游戏里不平衡坦克存在与否跟品控部门无关。

  - the last major arty nerf not only didn't improve the artillery situation, it brought some negative effects with it to boot. The future major arty overhaul will be "elegant" and will come all at once to solve the arty issues in the long run.

  -上一次大砍火炮并没有改善火炮的处境,好像还起到反效果。未来的火炮重制将“有手段一些”,最好能一次性解决这个顽疾。

  - the video where the developers have shown the new sounds and told that the sounds would come in 10.0 - according to Storm the devs were overeager and didn't say it correctly, for now the new sound engine engine is eating too much processor power

  -关于那个开发者展示的全新音效,并且信誓旦旦表示其将在10.0实装的视频——Storm表示开发人员太毛躁了,其实根本还不行,新的音效引擎太吃机器的性能了。

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