19日Q&A:徽章引争议 Storm火药味十足

来源:多玩坦克世界专区日期:2015年10月20日

  【以下内容来自多玩坦克世界专区,具体内容请以国服最新公告为准】

  18/10/2015 Q&A

  Here it is:

  - IS-7 model is historically correct currently

  现在的IS-7从史实上讲是正确的。

  - Regarding the KV-220 engine change and terrain resistance nerf: "We installed the historical engine. We compensated it with the terrain resistance. Everything's really simple - nobody wanted to buff or nerf this tank when it came to mobility"

  有关KV-220引擎改变和砍地面阻力:“我们安装了史实引擎哦,不过是以砍地面阻力为代价。一切都很简单——对于机动性,既不想加强也不想削弱”。

  - KV-220 will not get a 90mm frontal turret armor because it would have to be completely rebalanced (most likely shifted to higher tier). "Nobody is ready for that - not us, not the players."

  KV-220不会有90mm的炮塔正面装甲的,否则就会整个重平衡(很有可能调成6级)。“没有人准备好接受这个情况——我们和玩家都没有”。

  - Same goes for the historical turret side armor. KV-220 armor is therefore unhistorical and the players consider Storm's claims about armor historicity to be false

  史实的炮塔侧面装甲也是同理。所以KV-220的装甲是不合史实的。玩家们认为Storm所说的装甲必须符合史实是放屁。

  - Decals increasing crew values are unrealistic? "And silver for battles is realistic? And the silver multiplier for premium account is realistic? A tank repaired after an ammo rack explosion is realistic? It's a game with a lot of game stuff. Why is this worse than the others?"

  徽章提升车组熟练度是不现实的?“那么参战后得银币现实吗?开个vip享受银币加成现实吗?弹药架炸掉后坦克还能修复现实吗?这就是个有着很多设定的游戏而已。为什么这个就不如其他的?”(要真实,去参军……)

  - The changes to decal system will make the decals not only attractive visually but also practical

  改变徽章系统会将徽章的吸引力从视觉上扩展到实际效果上。

  - Storm: "Everything's fine with gameplay variability"

  Storm:“游戏多样性挺好的呀!”

  - Developers will now start working hard on fixing the current gameplay problems

  开发者们会从现在开始努力修复游戏性的问题。

  - Why was the new decal system implemented and not for example perk rebalance? "Because it's 50-100 times easier."

  为啥先加入徽章系统而不是先弄类似技能重平衡的优化?“因为这个简单100倍。”

  - Regarding perk rebalance: "Everything will come in the future. But we need time."

  有关技能重平衡:“未来会有的。但我们需要时间。”

  Storm addresses players regarding the new decal system in 10.0:

  Storm对于10.0新徽章系统向玩家说:

  "I will repeat myself - your whining about these bonuses is caused first and foremost by the fact that they aren't fixing the known issues in the game that have accumulated in sufficiently high amount and that exist for a long time now. The "it's not realistic" argument is just a surrogate reason to post negative stuff. If we added the bonuses 2-3 years ago, they'd be perceived quite differently.

  “我重复一次——你们对于徽章带来额外奖励的抱怨主要是由于这没有修复那些已经积累了一定数量且存在较长时间的问题。而‘这不现实’的抱怨只不过是倾泻负面情绪的借口。如果我们两三年前做这个,感觉会完全不同。

  It is not our mistake that instead of fixing problems we are adding new features. Let me repeat one more time - we are step by step reorienting towards fixing the most painful issues of the game. Starting roughly from the start of 2016, the development will deal exclusively with that. I hope this concludes the emblem question."

  “加入新效果而没有修复问题不是我们的错——再说一次,我们在一步一步地修复游戏中最令人痛苦的问题。大约从2016年年初开始,开发将完全解决这些问题。我希望这可以终结徽章问题。”

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