11日Q&A:坦克世界快被人糟蹋了

来源:多玩坦克世界专区日期:2016年02月17日

 【以下内容来自多玩坦克世界专区,具体内容请以国服最新公告为准】

  Slava Makarov Q&A

  Hello,

  大家嚎~

  Slava Makarov one of the persons who invented World of Tanks has spoken recently (please do not mistake him with Slava Lyushnya, who's been kind enough to give us frequent Q&As since Storm burn out and lost his position at Minsk):、

  以下是WoT创始人之一Slava Makarov最近的一些发言(请不要把Slava Lyushnya跟这个Slava M.弄混,Slava L.是在Storm失意期间提供Q&A的友善人士):

创始人Q&A:我的游戏快被别人糟蹋了

  -Slava M. doesnt like the new modes.

  Slava M.不喜欢新模式

  -The premium tanks are not supose to be significantly worse than regular tanks, the most important thing is for them to not be better.

  金币车并不是非要比常规车差很多,只要不比常规车更厉害就可以

  -When it comes to maps and corridors, its not always as easy as it seems, even open maps do seem too corridorish to players for the sole reason they can safely move only in a small part of them, because the rest of the map is being too open and they will get shot there.

  说到地图和走廊,其并非看上去那么简单,就算是开阔图对于玩家来讲,仅仅因为可安全活动的范围小、地图的其他地方容易被黑就可能导致走廊化

  -Matchmaker is being overhauled as we speak.

  分房系统正在重制了

  -The devs will try to make the vehicle class roles more specific.

  开发者们在努力让各个类型的坦克角色特点更明确

  -Slava M. now has the main task of assembling list of current WoT problems, this list doesnt contain only issues description but also solutions and is 72 pages long.

  Slava M.现在的主要任务是将现阶段WoT的各种问题收集成一个列表,该列表不仅包括问题描述,也包括解决方案,现在这个列表已经有72页长(我怎么记得说过这事)

  -Regarding the fact that new maps suck, Slava M. said they are trying to hire back one of the old map makers who's work was highly rated.

  有关新地图糟透了的问题,Slava M.说他们在努力着雇回原来某位所作地图评价很高的老地图制作者

  -Slava M. about World of Tanks "We really fu**ed up last year but is not irreparable".

  Slava M.对于WoT的评价:“我们去年真的搞砸了,但这并非不可挽回”

  -Its difficult to make a full picture out of the quotes but is obvious that Slava M. is unhappy about Minsk producer's Anton Pankov work.

  很难完整概括Slava M.所说的内容,但Slava M.对明斯克那边的出品人Anton Pankov的工作不是很高兴

  -Regarding the PVE mode, Slava says that there were critical technical issues that were solved only recently.

  对于PvE模式,Slava说最近刚解决一个严重技术问题

  -Slava M. worked on Master of Orion, according to him the work is continuing and is cool.

  Slava M.在做MoO(银河霸主),据他说工作在持续进行并且很cool

  -When it comes to the old whine that the engine of WoT is very old, Slava says that WG was working on a new engine for WoT for a couple of years now but there is currently no ETA of when the engine will appear in the game.

  说到对WoT引擎已经非常落伍的抱怨,Slava说WG已经花了几年时间给WoT做新引擎了,但仍未有引擎实装游戏的确切时间

  -Yuri P, published a picture of a SPG that has a 14round autloader, the RU players hope that such a thing wont be implemented.

  Yuri P发布了一张图片,上面有一款弹夹容量14发的火炮,毛服玩家希望这种东西不要加入游戏

  -A lot of Russian players told Slava M. that they are happy he is back because he invented WoT while others completely broke it. Slava answered that they didnt broke it completely but it came very close (Example Rubicon patch)

  很多毛服玩家跟Slava M.说他们很高兴Slava回来了,因为他发明了WoT而其他人却完全毁了它。Slava回复说他们并没完全毁掉,但也差不多了(比如10.0卢比肯河版本)

  -Replaying to the questions about where the SPG hate comes from, Slava said "That's because it really is killing all the hidden players like it was intended but the problem is that is pointless to come out of hiding because is killing everyone else and that was not intended"

  回到火炮招人恨原因的问题上,Slava说“那是因为,火炮确实能如加入预期那样干掉深蹲玩家,然而问题是这对解决蹲坑毫无意义,因为火炮也会同样消灭其他不蹲的玩家,这可并非预期那样”

  -Slava will attempt to introduce rank mode to WoT.

  Slava会努力在WoT中加入排名模式的

  -Slava doesnt like E-Sports.

  Slava不喜欢电竞

  以上信息译自StatusReport源地址:

  http://ritastatusreport.blogspot.nl/2016/02/slava-makarov-q.html

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